Automatic fitting of fallout 4 items. In V.A.T.S. you can't throw grenades

Post-apocalyptic role-playing series computer games Fallout is one of the most popular in the world. Therefore, the recent release of the fourth part of this series, all gamers were waiting with great impatience. And when it did appear on sale, everyone was delighted. Fallout's beloved universe is back, with even more beautiful, more detailed and vastness. There are new items, new opportunities, and most importantly - new story line with a huge number of side branches. One of the most interesting moments in this game was crafting, that is, the analysis of found items into components for further use of these components in order to create new items.

This article will talk about one of the important questions of crafting in the game Fallout 4 - how to disassemble the trash? At first glance, this question may seem very strange. But when you start playing, you will quickly understand what junk is and why take it apart. This is an important element of the gameplay in the Fallout 4 project. How do you disassemble the junk in this game? To get started, you need to familiarize yourself with more basic concepts: to get an idea of ​​the crafting process, the workshops used for this, as well as what constitutes junk in this game.

Crafting in the game

Crafting is one of the main concepts you need to learn about Fallout 4. How do you disassemble the junk? This is a question directly related to crafting, so we need to dwell on this topic in more detail. So, in the course of the game you will find a large number of various useful and not very items that can be used for their intended purpose or sold to those who need them. But it is also possible to disassemble them into their constituent elements, so that you can then use the resulting parts yourself to create a new item that you need.

This is the essence of crafting - with the help of this process you can get things that are unlikely to get to you in other ways. You can build buildings, upgrade your weapons, and much more. But to do crafting, you need a workshop, since this whole process takes place in this particular room, which appeared only in the game Fallout 4. How to disassemble the trash in the workshop? This question is central to this article, but first of all, you should know what this room is and how to use it.

Workshop

Are you wondering where to disassemble the trash? Fallout 4 is a game in which there are several workbenches at once for working with certain types of objects, and all of them are combined into a single workshop. There was a little confusion in the original translation - for some reason the workshop was called "workbench menu", and the main workbench itself was called "workshop". But in this article, everything will be called by its proper names, so you should take the workshop as a collection of all the workbenches and machine tools that are available.

If you have not changed the control settings, then the workshop menu can be called up using the R button, and if you are in the immediate vicinity of one of the workbenches you need, you can use its functions. It is in the workshop that all the crafting takes place, and regardless of whether you create weapons, dismantle armor or experiment with chemical compositions... It is also worth noting that this is where you can store the trash that you collect while traveling through the universe of the Fallout 4 game. How to quickly disassemble the trash that has accumulated in your workshop? This article is devoted to the main and alternative ways of handling things that belong to the category of "trash". And, as you perfectly understand, first you need to understand what this category is.

What is junk in Fallout 4?

So what is the trash in Fallout 4? How to disassemble the trash and why do you need to do it? The fact is that in this game there are several categories of objects, each of which has its own characteristics. The most striking are the categories of weapons and armor, both of which are subdivided into numerous subcategories. How does this relate to trash? In this game, junk is a separate category of items - this includes those things that you find during your travels, but which you cannot use in any way. That is, you can throw them away, try to find a buyer (which is very unlikely), take them apart. It is the last option that is optimal in Fallout 4. How to disassemble the objects that you find in the world? Now you will find out.

Time to take the trash out

Many people mistakenly believe that parsing objects into their constituents in this game is a difficult process, since you have to process each useless element manually. But this is not at all the case, because the developers have come up with a very cunning and extremely convenient system that allows you to sort and store the trash found in the Fallout 4 game. You will not be able to craft trash into components right away in the workshop. And this is for the best, because you do not have to fiddle with everything that you have accumulated during your travels. All you have to do is unload the trash in the workshop, and it will automatically be added to your repository, and the system itself will keep a record of the components available in the heap that you have. As a result, if you want to build a building or create any item, the system will calculate whether there are enough components you need in the junk that is in the storage, and if there is enough, then you can take the action you are interested in. Fast and convenient - however, many gamers do not really like this method.

Analysis of weapons and armor

As mentioned earlier, for the trash was invented special system- the rest of the items are disassembled using the basic method. This means that you need to go to the workbench to work with weapons, load the barrel you do not need there and disassemble it into components that you can take into your inventory. The same thing happens, for example, with armor. And a lot of people like this approach, so they would like to have a different way of working with junk than the one offered by the game developers.

Analysis of buildings

It would seem that the analysis of buildings into their constituent elements cannot have anything to do with what you can do with the trash. But in fact, there is a connection, so you should not get ahead of yourself. You better learn this fairly simple process. All that is required of you is that the building that you want to dismantle into its constituent elements is in the area of ​​\ u200b \ u200bthe scope of your main workbench, intended for construction and dismantling of structures. Then you need to call the workshop menu in the traditional way, where you can pick up all the components of the building you are interested in.

An alternative method for parsing junk

Well, now it's time to take a look at an alternative for those who don't like the system the developers suggested. If you want to have more control over your resources, and not dump all the trash into a warehouse and get only those ingredients that are necessary to create the building or item you are considering, then you can unload the trash on the street, but at the same time in the area of ​​\ u200b \ u200bthe workbench. Then you need to activate each item the way you activated the buildings to be dismantled. That's all - now you can safely decompose the trash into components and have complete control over the ingredients that you have in stock.

Method selection

In fact, it makes no difference in which way you disassemble the trash in this game. The first option is simplified, while the second requires more effort, but for those who want to control everything, it makes it possible to independently work with the ingredients, and not trust the entire system.

The Fallout series of post-apocalyptic role-playing computer games is one of the most popular in the world. Therefore, the recent release of the fourth part of this series, all gamers were waiting with great impatience. And when it did appear on sale, everyone was delighted. Fallout's beloved universe is back, with even more beautiful, more detailed and vastness. There were new items, new opportunities, and most importantly - a new storyline with a huge number of side branches. One of the most interesting moments in this game was crafting, that is, the analysis of found items into components for further use of these components in order to create new items.

This article will talk about one of the important questions of crafting in the game Fallout 4 - how to disassemble the trash? At first glance, this question may seem very strange. But when you start playing, you will quickly understand what junk is and why take it apart. This is an important element of the gameplay in the Fallout 4 project. How do you disassemble the junk in this game? To get started, you need to familiarize yourself with more basic concepts: to get an idea of ​​the crafting process, the workshops used for this, as well as what constitutes junk in this game.

Crafting in the game

Crafting is one of the main concepts you need to learn about Fallout 4. How do you disassemble the junk? This is a question directly related to crafting, so we need to dwell on this topic in more detail. So, in the course of the game you will find a large number of various useful and not very items that can be used for their intended purpose or sold to those who need them. But it is also possible to disassemble them into their constituent elements, so that you can then use the resulting parts yourself to create a new item that you need.

This is the essence of crafting - with the help of this process you can get things that are unlikely to get to you in other ways. You can build buildings, upgrade your weapons, and much more. But to do crafting, you need a workshop, since this whole process takes place in this particular room, which appeared only in the game Fallout 4. How to disassemble the trash in the workshop? This question is central to this article, but first of all, you should know what this room is and how to use it.

Workshop

Are you wondering where to disassemble the trash? Fallout 4 is a game in which there are several workbenches at once for working with certain types of objects, and all of them are combined into a single workshop. There was a little confusion in the original translation - for some reason the workshop was called "workbench menu", and the main workbench itself was called "workshop". But in this article, everything will be called by its proper names, so you should take the workshop as a collection of all the workbenches and machine tools that are available.

If you have not changed the control settings, then the workshop menu can be called up using the R button, and if you are in the immediate vicinity of one of the workbenches you need, you can use its functions. It is in the workshop that all the crafting takes place, and regardless of whether you are creating weapons, dismantling armor or experimenting with chemical compositions. It is also worth noting that this is where you can store the trash that you collect while traveling through the universe of the Fallout 4 game. How to quickly disassemble the trash that has accumulated in your workshop? This article is devoted to the main and alternative ways of handling things that belong to the category of "trash". And, as you perfectly understand, first you need to understand what this category is.

What is junk in Fallout 4?

So what is the trash in Fallout 4? How to disassemble the trash and why do you need to do it? The fact is that in this game there are several categories of objects, each of which has its own characteristics. The most striking are the categories of weapons and armor, both of which are subdivided into numerous subcategories. How does this relate to trash? In this game, junk is a separate category of items - this includes those things that you find during your travels, but which you cannot use in any way. That is, you can throw them away, try to find a buyer (which is very unlikely), take them apart. It is the last option that is optimal in Fallout 4. How to disassemble the objects that you find in the world? Now you will find out.

Time to take the trash out

Many people mistakenly believe that parsing objects into their constituents in this game is a difficult process, since you have to process each useless element manually. But this is not at all the case, because the developers have come up with a very cunning and extremely convenient system that allows you to sort and store the trash found in the Fallout 4 game. You will not be able to craft trash into components right away in the workshop. And this is for the best, because you do not have to fiddle with everything that you have accumulated during your travels. All you have to do is unload the trash in the workshop, and it will automatically be added to your repository, and the system itself will keep a record of the components available in the heap that you have. As a result, if you want to build a building or create any item, the system will calculate whether there are enough components you need in the junk that is in the storage, and if there is enough, then you can take the action you are interested in. Fast and convenient - however, many gamers do not really like this method.

Analysis of weapons and armor

As mentioned earlier, a special system was invented for the trash - the rest of the items are disassembled using the basic method. This means that you need to go to the workbench to work with weapons, load the barrel you do not need there and disassemble it into components that you can take into your inventory. The same thing happens, for example, with armor. And a lot of people like this approach, so they would like to have a different way of working with junk than the one offered by the game developers.

Analysis of buildings

It would seem that the analysis of buildings into their constituent elements cannot have anything to do with what you can do with the trash. But in fact, there is a connection, so you should not get ahead of yourself. You better learn this fairly simple process. All that is required of you is that the building that you want to dismantle into its constituent elements is in the area of ​​\ u200b \ u200bthe scope of your main workbench, intended for construction and dismantling of structures. Then you need to call the workshop menu in the traditional way, where you can pick up all the components of the building you are interested in.

An alternative method for parsing junk

Well, now it's time to take a look at an alternative for those who don't like the system the developers suggested. If you want to have more control over your resources, and not dump all the trash into a warehouse and get only those ingredients that are necessary to create the building or item you are considering, then you can unload the trash on the street, but at the same time in the area of ​​\ u200b \ u200bthe workbench. Then you need to activate each item the way you activated the buildings to be dismantled. That's all - now you can safely decompose the trash into components and have complete control over the ingredients that you have in stock.

Method selection

In fact, it makes no difference in which way you disassemble the trash in this game. The first option is simplified, while the second requires more effort, but for those who want to control everything, it makes it possible to independently work with the ingredients, and not trust the entire system.

In this guide, we will talk about parsing things in Fallout 4. In fact, this is not such a simple process as it might seem at first glance, which means that we could not ignore this topic.

So in Fallout 4 has the following types of workbenches:

  • Workshop - allows you to build buildings;
  • Armor service station - useful for upgrading or deep modernization of power armor;
  • Weapon workbench - production and improvement of weapons;
  • Armor Crafting Workbench - Armor Upgrade;
  • Chemical laboratory - you can craft medicines, rad-x and other drugs;
  • Cooking point - in In Fallout 4, you can even cook food, and for this, living creatures from the Wasteland will do, and during cooking all the radiation from the food will be released (in fact, this is not so, but who cares).
Screenshots of each of these machines, in accordance with the above order, for your attention:





However, the most important thing is that all these machines are united by a single repository - it is called, for some reason, the "workbench menu" and is called by pressing the R key "More details" (may differ from the stock version). Pay attention to the screenshots above - in addition to direct interaction with each machine, you can call the storage by pressing R. This is how it looks when you call it:

Again, we urge you to pay attention, in this menu there is a button "T Save all junk" - which will move the junk from your inventory to the storage. This is precisely the answer to the question, as in Fallout 4 dismantle the trash.

The available resources are automatically calculated, compared with the resources required for modification or construction, and are automatically disassembled when you decide to do something.

However, this method will not work if you have ready-made modifications or composite resources (steel, plastic, etc.) in your inventory - they will have to be unloaded manually. Of course, you can dump all the trash on the floor and start disassembling it all by hand:

But we would recommend the above method to you as it will save you a lot of time. However, there are items that are not directly related to trash, such as extra armor and weapons - you can manually reload them through the interaction menu by selecting the appropriate tab on the left side.

In addition to trash in the storage, you can store unnecessary weapons and armor, modifications for them, raw provisions, seeds and medicines - all this will be automatically disassembled and used for its intended purpose.

This is not all that the menu for interacting with the supply storage in Fallout 4. You can make out almost any object located in the outlined area near your base:

To do this, you just need to enter the workshop menu and start walking! Yes, you can walk while interacting with this machine, and to select the item to be disassembled, move the cursor over it:


As you can see, it turns yellow. Thus, for example, you can immediately get a lot of rubber and plastic, but not all things are useful to disassemble (they are outlined in blue):

It's time to talk about how to disassemble weapons and armor. To do this, you need to start interacting with the desired machine, this is how the menu looks like in this case:



So, we select an unnecessary barrel or armor, click on the R button, look in the window that appears, what composite materials and in what quantity we will receive, and confirm the analysis. Be careful not to disassemble the item you need.

It would be logical if the selected things (this can be set in the Pip-Boy menu, for example) dealt with the confirmation, and all the rest did not, however

Fallout 4 is a huge game, and some important points are not always clearly explained in it. This article will describe several of these nuances that will help you get more pleasure from the game.

Items can be stored in workshops

Each settlement has a workshop where you can create things, and workbenches for modifying weapons and armor. With one button, you can load all the trash from your inventory there. You can also put any item there manually and return for it at a convenient moment.

Even better, all workshops, workbenches, chemical laboratories can be connected - for this you need the Local Leader perk, which allows you to lay supply lines between your bases. Thus, working on one of them, you have access to all the stored junk. Directly personal junk.

In Fallout 4's ramified crafting system, this is very useful, since you constantly have to collect new components to modify and repair power armor and weapons. Use fast travel to the nearest settlement to unload the collected items there, otherwise your inventory will overflow. This problem is again solved by the perk, but there are more interesting directions for pumping the character.

YOU ARE HIDDEN IN THE SHELTER NOT WANTED

It should also be noted that with constant saving of the game, and with frequent autosaves, it is easy to get confused in save files. Save the moment when you are looking at something important - a place or a character, so that it is easier to remember later where you are.

In V.A.T.S. mode you can't throw grenades

In the V.A.T.S. system that slows down in battle. you can shoot, but you cannot throw grenades. You can throw a grenade first and quickly switch to V.A.T.S. to try and shoot at it, but it doesn't work very well.

The Sanctuary Hills Can Be Rebuilt

Using the construction mode, you can disassemble destroyed houses in this settlement (before that they should be searched) and put in their place cottages of your own production. Build enough settler beds and complete, and soon the number of settlers will start to increase.

This will attract merchants to the settlement, from whom you can buy goods, including murderous weapons. Also, the construction of each element in the settlement increases the experience.

Power armor stays where you left it

Don't be afraid to step out of your Power Armor anywhere as it won't go anywhere. On the map, power armor is marked with a helmet icon.

Just take it out of it, otherwise your armor will end up on a new owner, which may not be easy to get out of there.

ARMOR UNDER AND OVER CLOTHES

In addition, there are two other types of armor in Fallout 4, and they are not clearly defined. Some costumes are complete, ready-made armor sets that cannot be altered.

Other armor (especially some types of clothing) is worn under the main armor and can be combined with hats, goggles and various protective elements for the torso and limbs worn over it. Experiment in your inventory looking for possible combinations.

Need to build a bell

The settlers usually like to wander around the settlement, so they can be difficult to find. In order not to waste time on searches, build a bell in the workshop, the ringing of which collects them all in one place.

You carry a game console with you

Pip Boy is a portable computer into which you can insert the items you find without waiting for a terminal to launch them.

The required components can be marked

Rubbish in workshops can be disassembled into pieces, from which you can create something new, use them for repairs and modifications. Some components are in short supply and are constantly in short supply. Opposite the components there is a command "Place a label", when applied, a magnifying glass icon appears in front of the component.

This will help you understand when you hover over objects contained in them. necessary components or not, speeding up your construction and renovation projects.

Build Mode Hint

The ability to disassemble all things into components saves time when you need to free up space in your inventory and set up a defense system around the settlement. You need to throw weapons and objects on the ground and disassemble them in construction mode - only then every single component will be received and nothing will be wasted.

HTML tags can be used when renaming weapons

You can use bold type , underline and italics ... You can rename weapons in the workshop; tags are placed before the name.

Closing tags are optional. This works on Xbox One and Playstation 4 game consoles as well.

If you know any other non-obvious points - share them in the comments.

If you find an error, please select a piece of text and press Ctrl + Enter.

This mod corrects a glaring oversight made by Bethesda when they decided to make only a small part of the objects recyclable. With the "Disassemble everything" mod, you, User, have the last word in what to disassemble and what to leave. Do you want to take your settlement to the ground, leaving only empty land to be closer to the wild? Made. Do you want to take apart things like debris, branches, bushes and even dead animals, people and cars, but leave the buildings and trees? Made. This mod allows you to disassemble literally everything in each of your settlements, if you so desire. The mod's authors continue to work on the expansion so that in the end almost everything in the entire game can be disassembled (with a few exceptions, such as loading doors).

The mod is presented in the fomod format - this means that you can select during the installation process the entire mod, or its parts, you no longer have to manually edit INI files in order to return sprint in settlements or eliminate flickering in the place of deleted buildings.

Update: 2.5.5

  • - Updated 2 main files - Scrap Everything - Core.esp and Scrap Everything - Ultimate Edition.esp
  • - Added several additional NPCs and capsule structures to the scrap lists.
  • - Fixed several recipes with zero entries for components.
  • - Fixed invalid mesh path that caused crash to desktop in some cases when used with Sim Settlements.
  • - Disabled useless vanilla collision in Senchuari Hills.

Update: 2.5.2.1

  • - Restored vanilla altitude data in Far Harbor.
  • - Removed unnecessary collisions for the silo in Sun Tides and the ramp / stairs at Abernathy Farm.
  • - Added collisions in Senchuari mansards and rooftops of Krupov Manor and Coastal Cottage to facilitate scrapping.
  • - Added collisions to several other things (Mechanist's lair).
  • - A separate scraplist, in preparation for the 3.0 update.
  • - Moved all named NPCs to a separate scraplist from unnamed NPCs to make it easier to disable the scraplist.
  • - Removed the keywords "Unscrappable" from the resin plant and the switch on the Spectacle Island.
  • - Added various missing recipes including Nuka-World Raiders and Trash, Super Mutants, Weapon Trap Attachments, and Table / Computer in Senchuari.
  • - Expanded edit cells to include multiple border cells that are within the borders of vanilla settlements.
  • - Slightly increased the volume of construction for the Mechanist's lair and Vault 88.
  • - Added missing recipes for objects within the scope of construction for Vault 88 and Mechanist's Lair (several hundred each).
  • - Fixed minor gaps in the Mechanist's lair, which allowed expanding the scrapping.
  • - Fixed missing ground when entering Vault 88 and accidentally moved embankment in Vault 88.
  • - Created a corner collision to extend the stairs when the ground is removed.
  • - Added a short collision with a small platform to control the inner door of the Vault in Vault 88 (smoother movement).
  • - Fixed minor vanilla occlusion bug in Vault 88 (main cave, near one of the tunnel entrances).
  • - Fixed several objects not allowing building on them (including the projector building in the Starlight Restaurant).
  • - Updated plugin Building Placement Fix Rev.A.10: added Berth "Egret Tours".

Requirements:

  • - Fallout 4
  • - DLC Far Harbor (optional, support available)
  • - DLC Automatron (optional, support available)
  • - DLC Vault-Tec Workshop (optional, support available)

Installation:

  • - Recommended with the help of a mod manager. Installer translated. (if you are used to installing manually, I think you know what to do).
  • - If you are experiencing problems with placing objects on concrete (beds fall through, etc.), download and install the Building Placement Fix Rev-A.10
  • - If your walls and doors in the Mechanist's Lair flicker and disappear, try installing the Automatron invisible mesh fix 2.5 over the main mod
  • - If you have problems with the door to the armory while completing the quest "Old Guns", download the Old Guns Reset Patch fix.
  • THIS FIX MUST ONLY BE USED IF YOU HAVE THIS ERROR!
  • Install the OldGuns-ResetPatch.esp file, activate it, start the game, enter "resetquest Min03" (without quotes) in the console, then enter "setstage Min03 50" (without quotes) to roll back the quest stage to the "Talk to Ronnie" stage. Once this is done, the game can be saved and the fix disabled.

From localizers:
Request, since there are a total of over 15,000 lines with the names of items in the game in fashion, it was not easy in terms of localization, so there may be some shortcomings or inconsistencies in the translation, in which case, write in the comments to the fashion or in a personal, we will take into account shortcomings and edit the translation. Thank you all in advance!
Thank you for initiating this translation.

Permission from the authors of the mod:
Users can change, add, delete, etc. whatever they want in the mod, provided that everything will be done for personal use. If you want to download a modified version or translation, you must first get my permission! This mod cannot be posted on any other site without my permission, with the exception of specialized sites.