Vk 100.01 p equipment

Overview of the German Tier 8 VK 100.01 (P) heavy tank along the Mouse route.

The new heavy VK 100.01 (P) is a promising and interesting tank under testing. The vehicle has good performance characteristics in terms of armor, which gives reason to believe that the vehicle will be good at ditching damage even from a Tier 10 tank destroyer. The side armor does not look so impressive, so you should not turn sideways to the enemy. In fact, we have a heavy tank in front of us, designed to hold positions and conduct battles on city maps.

VK 100.01 (P) tactical and technical characteristics

The key advantage of each tank is its armament. Consider the features of the VK 100.01 R: So, the VK 100.01 (P) has a relatively good one-time damage for a tier 8 heavy tank. However, a good at first glance picture is spoiled by the low DPM: the rate of fire of the gun allows inflicting only 1,700 HP of damage per minute. Among the positive aspects of the gun, one can note good armor penetration rates: 210 mm. This characteristic not only allows you to feel confident in battles with classmates, but also confidently inflict damage on vehicles of a higher level.
It is worth noting that the balance of the WoT game is arranged in such a way that you invariably have to sacrifice something. In our case, a relatively good alpha-strike is offset by poor accuracy. The tank has an uncharacteristic for "Germans" long aiming down of the gun and frankly weak stabilization. Accuracy also leaves a lot to be desired, so crew perks and additional equipment must be selected in such a way as to minimize these disadvantages.

Continuing the topic of weapons, one cannot fail to note the elevation angles. Everything looks quite comfortable here: 8 degrees down and 30 up.

What to explore on VK 100.01 (P)

To research the VK 100.01 (P) from the previous Tiger (P) tank, you will have to spend 101,500 experience... After the acquisition, the question creeps in, what to research first on the VK 100.01 (P)?
If you have accumulated more than 55,000 free XP, then we recommend that you immediately pump the top weapon For the 12.8 cm Kw.K. L / 50 (research cost 55,000 experience), but you have to install the module reinforced longitudinal torsion bars for 500,000 silver, the rest of the modules will also be installed. Then bleed the engine Porsche Typ 212 NL (research cost 27,500 experience), whether an engine is needed to increase the power by 200 hp. with such a mass it will hardly be very noticeable. Install the undercarriage at the end VK 100.01 (P) verstärkteketten (18,300 experience).

If you need minimal research costs, then the easiest way is to install reinforced longitudinal torsion bars + top-end 12.8 cm Kw.K. L / 50 and all the rest of the experience to accumulate for the purchase (Maushen), which will require spending 169,200 experience and saving 45,800,000 experience.

You can go according to the standard scheme, install the modules and pump first the VK 100.01 (P) verstärkteketten suspension, then the 12.8 cm Kw.K. L / 50, and only then the Porsche Typ 212 NL engine.

Crew Skill VK 100.01 (P)

If we talk about the optimal perks for the crew, then there remains the standard set typical for any sedentary, but well-armored heavy tank. The list of pumped out perks may look like this:
Commander - "light bulb".
Gunner - the ability to fire on the move.
The driver is the king of the off-road.
Radio operator - improved radio interception.
Loader - contactless ammo rack.
Charger - repair.
In addition to special skills for each crew member, it is recommended to pump a general gentleman's set: combat brotherhood, disguise, module repair speed.

What equipment to put on VK 100.01 (P)

As already mentioned, the weak side of the tank is some of the characteristics of the gun. Therefore, it is necessary to shade the obvious disadvantages with the right equipment. In our case. The recommended set might look like this:
Rammer - increase the rate of fire.
Cannon stabilization - reduce spread and increase aiming speed.
Ventilation - we increase all the characteristics of the car.
In some reviews, there is a recommendation to replace ventilation with enlightened optics, but given that we are talking about severity, such advice can be neglected. Although, this item remains at the discretion of the player.

How to play on the VK 100.01 (P)

The tactics of playing on the VK 100.01 (P) are primitively standard for heavy tanks. To feel comfortable even in high-level battles, you need to make good use of the vehicle's strengths.
In the case of the VK 100.01 (P), we can confidently say that this is a tank of one direction: low speed will not allow helping the allies on the other flank, even in case of urgent need. Therefore, before starting a battle, you should choose a priority direction for the attack and stick to it until the end of the game.
At the same time, you need to soberly choose a position to hide the cardboard sides and expose a well-armored forehead. You can turn the hull slightly to slightly increase the given armor values. It is worth noting that the low accuracy of the gun definitely forces you to be on the first line: a long distance firefight from behind the backs of allies will not work here.
To get the most out of the fight, you need to fully implement the alpha strike. We shoot only with full attention, we control the mini-map so that more maneuverable opponents do not go around from the flanks and systematically squeeze out opponents in the chosen direction.

Brief reviews about VK 100.01 (P)

We have reviewed the main characteristics, necessary equipment and perks for the VK 100.01 (P), so all of the above can be summarized. The analysis of the tank's capabilities will look like this. Consider the advantages and disadvantages of a weapon for this type of combat vehicles.

Advantages:
Acceptable indicators of frontal plate armor and gun mantlet;
Not a bad margin of safety;
Quite decent one-time damage;
Excellent armor penetration, considering that we are talking about the "eight";
Pleasant vertical guidance angles for the game.
Disadvantages:
Complete lack of maneuverability;
Modest PDA;
Lack of preferential level of battles;
Small viewing radius;
Low accuracy rates.

3-02-2017, 21:28

Hello dear friends and welcome to the site! Now we will talk about a promising new vehicle, a heavy regular tank of the eighth level of Germany - in front of you VK 100.01 (P) guide.

This unit is now, starting with patch 0.9.17.1, part of the updated branch, which goes to the great, mighty and legendary German tank - Maus. As you already know, VK 100.01 (P) World of Tanks will occupy a proud eighth step in this branch of development, but it is worth noting that at the moment the machine is at the stage of general testing and its parameters may still change by the official release.

By the way, another important fact is that for everyone who has already studied Maus, two of its new predecessors, including heavy tank VK 100.01 (P) will also be studied, that is, you can simply buy a car without spending experience.

TTX VK 100.01 (P)

First of all, I want to say that by the standards of classmates, we have a very impressive margin of safety at our disposal, and the quite standard viewing range of 400 meters did not disappoint, this parameter is good and it will be easy to finish it to the maximum, if desired.

At the same time, the naked eye can see that the VK 100.01 (P) performance characteristics of the armor give us every reason to believe that this unit will tank perfectly. The upper frontal part has a good thickness, and given the fact that it is located at a favorable angle, it will not be easy to pierce us both for classmates and for older opponents.

Looking at the thickness of the sides, hopes grow even more, when set in the correct diamond, the heavy VK 100.01 (P) tank will hardly penetrate even a Tier 10 tank destroyer. But if the enemy enters our side, he will not have problems with penetration.

The same goes for the tower. From the forehead, this element of the tank is a very solid construction, there is an impressive size gun mask, and there are some inclinations. But showing the sides of the VK 100.01 (P) World of Tanks turret to the enemies is not worth it, it will hurt. Moreover, even the commander's cupola, which is large, is not easy to break through, although a dozen problems with breaking it will not arise.

The mobility situation once again suggests that this tank was created to contain the enemy. Our maximum speed is very low, the engine power density per ton of weight is absolutely terrible, as is the chassis swing speed. In other words, the VK 100.01 (P) WoT tank is very slow and quite clumsy.

Cannon

Now let's look at the main advantage of each tank - weapons. True, in this case, the cannon is both an advantage and a disadvantage of the machine.

So, the VK 100.01 (P) gun has excellent one-time damage indicators by the standards of the eighth level. All that upsets everyone in this is the low rate of fire, the DPM for our German is only about 1760 units, which is not so bad, but not good either.

Another positive side will be armor penetration, the ability to overcome 220 millimeters of metal with an armor-piercing projectile by the standards of the eighth level, a very good result, VK 100.01 (P) WoT will be able to comfortably fight against classmates and equipment of the ninth level, but for some eights you need to have at least a few sub-calibers.

However, for a powerful alpha-strike you have to sacrifice something and, as usual, accuracy becomes the price. Our German got a wide spread, a rather long mixing and poor stabilization, so perks and equipment should be selected appropriately.

The last thing I want to say about the gun, VK 100.01 (P) World of Tanks is endowed with comfortable vertical aiming angles, the gun goes down by 8 and rises by as much as 30 degrees.

Advantages and disadvantages

Since we have already examined the general parameters of the tank and the characteristics of the gun, it's time to summarize all of the above and highlight the most important strengths and weaknesses of the VK 100.01 (P).
Pros:
Excellent booking in the forehead and sides;
Decent margin of safety;
Very powerful one-time damage;
Good penetration with the basic shell;
Comfortable elevation angles.
Minuses:
Very poor mobility;
Low damage per minute;
Mediocre accuracy;
Large tank silhouette.

Equipment for VK 100.01 (P)

As mentioned in the analysis of characteristics and as can be seen from the above lists of advantages and disadvantages, it is extremely important for our machine to improve the rate of fire and accuracy of the gun. In view of this, on the VK 100.01 (P), the equipment puts the following:
1. - our cannon will shoot a little more often, due to which the DPM will grow.
2. - due to improved stabilization, the spread will become less, which means that we will converge faster.
3. - gives a boost to all the necessary parameters, including slightly increases the viewing range.

A good alternative to the last point can be. However, it is better to take this module only for those who are very worried about their review.

Crew training

In terms of the choice of skills for our crew, we will pursue all the same goals, adding to them a standard set of perks for an armored heavy, primarily for the speed of repair. Thus, for VK 100.01 (P), perks learn in the following sequence:
Commander -,,,.
Gunner -,,,.
Driver mechanic - , , , .
Radio operator -,,,.
Charger -,,,.
Charger -,,,

Equipment for VK 100.01 (P)

As for consumables, this topic is almost always the same. Considering situations in which silver reserves are small, you can take,,. However, you will have to tank a lot on this heavy, in such conditions internal modules often fail, the crew members are concussed, so a more thoughtful option would be to carry equipment in the form of,, to the VK 100.01 (P). By the way, our German often shouldn't burn, so you can replace the last option with.

VK 100.01 (P) tactics

When playing on any tank, it is important to clearly understand its strengths and weaknesses, as well as be able to apply them in battle.

If we talk about what the tactics of warfare should be on the VK 100.01 (P), then we can absolutely say for sure that this is a tank of the same direction. We have very weak mobility at our disposal, for this reason it is worth choosing the direction for the attack even before the start of the battle and adhering to the set course until the end, most likely we will not have time to return.

At the same time, due to the good armor and the very mediocre accuracy of the gun, the German heavy tank VK 100.01 (P) World of Tanks must occupy a position on the first line, holding back the enemy forces.

Ideally, you should stand with your forehead to the enemy, hiding the NLD and slightly turning the body to increase the given armor values. Thus, VK 100.01 (P) World of Tanks can reflect a lot of shots, but do not forget that top-end vehicles will still penetrate us and we are very vulnerable to artillery.

An even more advantageous position will be to show only the side of the obstacle, placing it at a favorable angle. The thickness of the sides will make it possible to catch ricochets even from a Tier 10 tank destroyer with powerful weapons.

Regarding the implementation of damage, the VK 100.01 (P) tank should play from its awesome alpha-strike. Wait for full attention, fire a shot and roll back to a safe place. For the rest, try not to let the enemy spin you, do not let anyone into your side or stern, watch the mini-map and systematically push through the chosen direction.

3-02-2017, 21:28

Hello dear friends and welcome to the site! Now we will talk about a promising new vehicle, a heavy regular tank of the eighth level of Germany - in front of you VK 100.01 (P) guide.

This unit is now, starting with patch 0.9.17.1, part of the updated branch, which goes to the great, mighty and legendary German tank - Maus. As you already know, VK 100.01 (P) World of Tanks will occupy a proud eighth step in this branch of development, but it is worth noting that at the moment the machine is at the stage of general testing and its parameters may still change by the official release.

By the way, another important fact is that for everyone who has already studied Maus, two of its new predecessors, including heavy tank VK 100.01 (P) will also be studied, that is, you can simply buy a car without spending experience.

TTX VK 100.01 (P)

First of all, I want to say that by the standards of classmates, we have a very impressive margin of safety at our disposal, and the quite standard viewing range of 400 meters did not disappoint, this parameter is good and it will be easy to finish it to the maximum, if desired.

At the same time, the naked eye can see that the VK 100.01 (P) performance characteristics of the armor give us every reason to believe that this unit will tank perfectly. The upper frontal part has a good thickness, and given the fact that it is located at a favorable angle, it will not be easy to pierce us both for classmates and for older opponents.

Looking at the thickness of the sides, hopes grow even more, when set in the correct diamond, the heavy VK 100.01 (P) tank will hardly penetrate even a Tier 10 tank destroyer. But if the enemy enters our side, he will not have problems with penetration.

The same goes for the tower. From the forehead, this element of the tank is a very solid construction, there is an impressive size gun mask, and there are some inclinations. But showing the sides of the VK 100.01 (P) World of Tanks turret to the enemies is not worth it, it will hurt. Moreover, even the commander's cupola, which is large, is not easy to break through, although a dozen problems with breaking it will not arise.

The mobility situation once again suggests that this tank was created to contain the enemy. Our maximum speed is very low, the engine power density per ton of weight is absolutely terrible, as is the chassis swing speed. In other words, the VK 100.01 (P) WoT tank is very slow and quite clumsy.

Cannon

Now let's look at the main advantage of each tank - weapons. True, in this case, the cannon is both an advantage and a disadvantage of the machine.

So, the VK 100.01 (P) gun has excellent one-time damage indicators by the standards of the eighth level. All that upsets everyone in this is the low rate of fire, the DPM for our German is only about 1760 units, which is not so bad, but not good either.

Another positive side will be armor penetration, the ability to overcome 220 millimeters of metal with an armor-piercing projectile by the standards of the eighth level, a very good result, VK 100.01 (P) WoT will be able to comfortably fight against classmates and equipment of the ninth level, but for some eights you need to have at least a few sub-calibers.

However, for a powerful alpha-strike you have to sacrifice something and, as usual, accuracy becomes the price. Our German got a wide spread, a rather long mixing and poor stabilization, so perks and equipment should be selected appropriately.

The last thing I want to say about the gun, VK 100.01 (P) World of Tanks is endowed with comfortable vertical aiming angles, the gun goes down by 8 and rises by as much as 30 degrees.

Advantages and disadvantages

Since we have already examined the general parameters of the tank and the characteristics of the gun, it's time to summarize all of the above and highlight the most important strengths and weaknesses of the VK 100.01 (P).
Pros:
Excellent booking in the forehead and sides;
Decent margin of safety;
Very powerful one-time damage;
Good penetration with the basic shell;
Comfortable elevation angles.
Minuses:
Very poor mobility;
Low damage per minute;
Mediocre accuracy;
Large tank silhouette.

Equipment for VK 100.01 (P)

As mentioned in the analysis of characteristics and as can be seen from the above lists of advantages and disadvantages, it is extremely important for our machine to improve the rate of fire and accuracy of the gun. In view of this, on the VK 100.01 (P), the equipment puts the following:
1. - our cannon will shoot a little more often, due to which the DPM will grow.
2. - due to improved stabilization, the spread will become less, which means that we will converge faster.
3. - gives a boost to all the necessary parameters, including slightly increases the viewing range.

A good alternative to the last point can be. However, it is better to take this module only for those who are very worried about their review.

Crew training

In terms of the choice of skills for our crew, we will pursue all the same goals, adding to them a standard set of perks for an armored heavy, primarily for the speed of repair. Thus, for VK 100.01 (P), perks learn in the following sequence:
Commander -,,,.
Gunner -,,,.
Driver mechanic - , , , .
Radio operator -,,,.
Charger -,,,.
Charger -,,,

Equipment for VK 100.01 (P)

As for consumables, this topic is almost always the same. Considering situations in which silver reserves are small, you can take,,. However, you will have to tank a lot on this heavy, in such conditions internal modules often fail, the crew members are concussed, so a more thoughtful option would be to carry equipment in the form of,, to the VK 100.01 (P). By the way, our German often shouldn't burn, so you can replace the last option with.

VK 100.01 (P) tactics

When playing on any tank, it is important to clearly understand its strengths and weaknesses, as well as be able to apply them in battle.

If we talk about what the tactics of warfare should be on the VK 100.01 (P), then we can absolutely say for sure that this is a tank of the same direction. We have very weak mobility at our disposal, for this reason it is worth choosing the direction for the attack even before the start of the battle and adhering to the set course until the end, most likely we will not have time to return.

At the same time, due to the good armor and the very mediocre accuracy of the gun, the German heavy tank VK 100.01 (P) World of Tanks must occupy a position on the first line, holding back the enemy forces.

Ideally, you should stand with your forehead to the enemy, hiding the NLD and slightly turning the body to increase the given armor values. Thus, VK 100.01 (P) World of Tanks can reflect a lot of shots, but do not forget that top-end vehicles will still penetrate us and we are very vulnerable to artillery.

An even more advantageous position will be to show only the side of the obstacle, placing it at a favorable angle. The thickness of the sides will make it possible to catch ricochets even from a Tier 10 tank destroyer with powerful weapons.

Regarding the implementation of damage, the VK 100.01 (P) tank should play from its awesome alpha-strike. Wait for full attention, fire a shot and roll back to a safe place. For the rest, try not to let the enemy spin you, do not let anyone into your side or stern, watch the mini-map and systematically push through the chosen direction.