Gta san andreas passage of a mission with an airplane. How to complete story missions in GTA San Andreas. Acrobatic stunts in the air

A frequent question about how to pass GTA San Andreas arises on various resources on the network. The developers in 2004 did not think about the possibilities of simplifying the gameplay. The projects of that time made you sweat over some of the missions for three hours or more. In the cult game from Rockstar Games, there are a dozen of such moments.

Broken keyboards, mice, mutilated fingers with monitors - such consequences were not uncommon after vain attempts to pass a difficult moment. You can read about them with all the tips in the article. The material is especially recommended for users who are going through the story for the first time.

Car stunts

Skip to GTA San andreas the mission of the main plot is impossible, and therefore the player will have to go through them all. This will give access to the full story of CJ. On the way, one of the tasks will be to win a reward with respect in a mission with lowriders. The player takes control of the provided vehicle with a redesigned suspension.

Music turns on and surrounded by the crowd the main character must perform tricks in the form of rocking the car. The arrows will appear on the screen required to click Users are advised to turn the sound all the way up to keep it in time. You need to click on the arrows shown on the screen at the moment of their complete entry into the circle. The number of points added to the overall standings will be the maximum with this scheme.

Beforehand, it is worth checking the location of the keys. In many versions, this mission responds to the numeric keypad Num Lock (8,4,2,6). For convenience, it is recommended to reassign the buttons if the check has confirmed this fact.

Mastering the air

Even for an experienced player, the mention of flying school in GTA San Andreas gets a nervous tick. The main character must go through ten difficult tasks to be able to buy an airfield for 80 thousand dollars. Tests are carried out on it.

The levels of passage vary from bronze to gold, this is noted when passing new missions. Depending on them, the best model of equipment will appear at the main character's airfield. Each mission out of ten is very difficult. According to user reviews, the real difficulties arise in the third and fourth stages. First, players will be offered to fly a circle in the air, a choice of clockwise or counterclockwise direction is available. The main advice here will be the constant descent of the gas, the speed does not go into the overall standings. The main thing for the user is to fly over all the control points.

Flight school passing

The Q and E keys will help in places where you need to make maneuvers. The fourth test is the reverse of the third. In the task described above, it was necessary to take off and fly a circle, then the main character appears in the air. After flying the entire distance, it is necessary to land the plane at the indicated point. The main thing is not to forget to release the landing gear when landing with the "+" key. The tasks are interesting, they do not have a separate guide, and the success depends only on the player's personal skills.

Driving skills

Those players who spent a lot of time at the wheel and at the controls of vehicles managed to complete schools in GTA San Andreas. Along with flight tests, users put a driving school in terms of complexity. To complete it, you have to complete 12 missions. The first tasks involve light actions such as creating a 360-degree circle with the machine in place.

To do this, just hold down the keys forward, backward and select the side of the turn. The next challenge is to turn 180 degrees without leaving the track. The handbrake ("space" button) will help you to correctly enter the turn on the outskirts of the colored cones. The third mission involves driving a police car with a punctured right wheel in the back. The player does not have to hook even one cone. Drivers will have to take into account when cornering that the rear will be carried further to the right. This is the main danger.

In terms of difficulty, the fourth task should be noted. Players need to complete five small circles in 40 seconds. The main difficulty lies in entering corners without losing speed. To do this, you need to shift to the outer radius of the road, and when turning, align to the inner ring. In a standard situation, this means moving to the right with further movement to the left.

Real war

Each task in GTA San Andreas provides for obtaining a reputation with money. Zero's third mission is no exception. The guy is waging a personal fictional war against a certain Berkeley. He will set the task to get to the enemy base, the player will become an assistant in this war. He is given control over the toy helicopters "Goblins". Zero will drive along a winding road in a radio-controlled car.

Karl's task is to create a safe path for his partner. On the road, the enemy throws barrels, with the help of a magnet, the helicopter removes them. You need to dump to the side, past the main path. Zero's "Bandit" car will not be able to independently resist the "Tigers" - a miniature military equipment. The player must take bombs at the base and drop them to detonate.

The beginning of the mission "Zero"

It is difficult to aim in the air, it is recommended to fly up to the closest distance to the target. The third task of the protagonist is to cover the abysses with boards. Improvised bridges are created in a similar way. The user flies to the base, magnets the boards, closes the abyss with them for the "Bandit". The main secret of the task is speed. Karl should not wait for his partner, he should fly forward, explore the area, eliminating threats.

Acrobatic stunts in the air

The task "Free fall" can make any user change his mind about downloading GTA San Andreas to PC. The mission is to perform an air maneuver. The player will have to climb on an old slow helicopter up to the indicated point, wait for the private plane flying below and jump directly on it. In the assignment, the calculation with the correct actions plays the main role.

First of all, the user must raise the helicopter to a distance when the mark near the minimap is in the middle of the scale. The turn of the personal flying vehicle should begin at the moment when the target in the form of a private flight appears on the horizon. If you try to make a maneuver after being notified, consider the mission as failed. The player will not have time to do the necessary actions, the private jet is moving at great speed. When the target appears on the horizon, the player must turn towards the red indicator.

Then the screen saver will begin with the penetration into the aircraft cabin. Inside, the player will have to deal with the guards after reaching the cockpit. The pilots should be eliminated, Karl takes the helm. The final test will be the landing of the aircraft at the designated airport. The task is carried out clearly according to the instructions, otherwise the user will fail.

Completion of the story

The above tasks are not comparable in complexity to the last story mission. After arriving at the point, the player steals an armored vehicle to continue moving. You will have to drive through the walls of the building. The traitor Big Smoke disappeared on the fourth floor, you need to get there with shootings, there are several dozen opponents. As you climb the building, carefully watch the side rooms.

Enemies are hiding in each of them, reinforcements will arrive in time for the special forces. On the second floor in the laboratory, the owners of two pistols and the shooters on the upper platform will become dangerous opponents. Shooting enemies is not always the right decision. Opponents are quickly removed by a shot into the fuel canister located near them. The small rooms on the third floor need to be investigated for health replenishment. Above will be followed by a battle with a former comrade.

You need to shoot at open parts of the body, not forgetting about the constantly arriving guard. The next cutscene will feature Cop Tenpenny. For the final completion, the player must catch up with the enemy, fighting off pursuit. The moment with the fire engine deserves attention. If you slow down to select a distance, then the mission starts from the control point.

4

Go to the military base and wear thermal glasses. Smash all the spotlights. Kill all the soldiers. Go to the bunker. Find a machine gun in one of the rooms. Now everything will turn into a simple walk. Get to the laboratories, kill the scientist and take the key card. Then go downstairs, simultaneously shooting the soldiers, and take a jetpack. Fly it through the mine and fly to the mountain on which the helicopter was defended. The mission will end as soon as you enter the red marker.

Mission 73. Green goo (Airfield)

Fly to the train. Shooting soldiers make your way to the containers. Break the first one. If there is no green substance there, shoot the rest until you find it. When you have it, fly to the airfield. As soon as you land, the mission will be completed, and the airfield will start generating income for you.

Mission 74. Fender ketchup (Triad casino)

In this mission you need to interrogate a captured bandit. But this must be done, frightening him with his ride. Do what you want - drive at breakneck speed, jump on trampolines, but don't crash into anything. When he talks out, take him back to Wuzi. Mission complete.

Mission 75. Explosive situation (Triad casino)

Go to the quarry. There, go down to the very bottom of the pit. Kill the forklift driver and lower the box of dynamite. Then get into the truck and break all the boxes with dynamite with it. Collect all the checkers and jump to the sanchez. Follow the checkpoints and jump over the fence. Now take the dynamite to the shelter. Mission accomplished.

76 mission. You’ve had your chips (Triad casino)

Go to Ammu-nation and buy 9 knapsack charges (if you have money, of course, if not, you will have to be content with what you have). Drive to the factory. Climb over the closed gate. Enter the gate. Watch out - there are two guards behind! Kill everyone and go place the charges on the machine guns. As soon as you install the charges, run out into the street and detonate them. Now return to Wuzi. Mission passed!

Mission 77. Don peyote (triad casino)

Take a four-door car and drive it into the desert. Pick up Fields and Mekker. Now drive to the snake farm. On the way, stop for Paul to vomit :-). Kill all four bandits on the farm and take Mekker and Paul to the Caligula casino. As soon as Vuzi calls you, the mission will be considered completed.

Mission 78. Intensive care (mafia)

Go to the hospital. Then in search of an ambulance. In what order to check them is your business. As soon as you find the one you need, shoot it a little. When it stops, get in it and take Sindacco to his factory. The mission is over.

Mission 79. The meat business (mafia)

Take Ken to Sindacco. As soon as he bends, get ready for a firefight. Kill everyone. Basically, the enemies will be behind the boxes and in the pipe. Then run to the warehouse. Caution! Browse the top! As soon as everyone is killed, take Rosenberg back to the casino. Mission completed!

80 mission. Madd dogg (D)

Take Walton. And drive up to the marker. Now roll back and forth on the same level as Madd Dogg until he jumps. After that, carefully take him to the hospital.

81 missions. Missappropriation (C.R.A.S.H.)

Hop on your vehicle and travel to the abandoned town of Aldea Malvada. Carefully sneak up on the target and kill it, after which the alarm will most likely rise and you will need to kill all the FBI sheep. The mission ends when you take the briefcase.

Mission 82. Architectual espionage ($)

Go and get a camera somewhere. Then drive to the planning department. Approach the girl and answer yes to all questions. Now climb the stairs to the last floor and immediately go down to the penultimate one. Break the air conditioner and run upstairs. Take a picture of the casino plan and go down while killing everyone who gets in your way. Now take the tape to Wuzi and enjoy the victory.

Mission 83. Key to her heart ($)

Drive to the Caligula Casino. When the dealer comes out, follow her to the Sex shop. Go inside and go to the dressing room. Put on a suit and go outside. Follow her again to her house. Kill the lame man and go to her. Watch the video and the mission will be completed. Now you need to seduce her to the 30% level.

Mission 84. Dam and blast ($)

Go to the airport and board the plane. Take off and climb. Now fly to the dam. When you fly into the crown, jump from the plane. Land at the marked point. Take a knife and kill the guards. Go inside the dam. Better to kill the technician right away. We do so, then gradually putting in charges we will kill the rest. After laying all the bombs, go outside. Jump into the water. Mission passed!

Mission 85. Cop wheels ($)

You need to steal 4 police motorcycles in 12 minutes. In what order is not important. You steal a motorcycle and drive it to a Packer moving along the freeway. And so all 4 motorcycles. But attention! At the VRock Hospital and Hotel, the bike will start as soon as you arrive. When the last motorcycle is in place, the mission is complete.

Mission 86. Up, up and away ($)

First you need to hijack the air lift. This is not easy to do, because it is located at the MILITARY processing plant. First, steal a truck of guards (there are many of them in the city), then stock up on weapons and armor. Drive inside and kill everyone outside. Now go to the warehouse. Caution! Upstairs arrows! Kill everyone who bothers you and run to the opposite exit. There, kill the soldier and run to the stairs. Kill one more soldier and run to the machine gun. Shoot the helicopters and go up to the platform, having previously shot those standing on it. Get into the helicopter. Now you need to steal the security car. She stands next to the warehouses in the southeastern part of Las Venturas. As soon as you pick it up, fly to your airfield. Note that it is harder to take off now. When you fly up to the last one, put the car in the marker and land yourself. You have completed this mission.

Mission 87. Freefall (Mafia)

Get on a motorcycle and drive to the airport. Take Dodo there and take off. Now climb and fly north. It is better to go a little to the side so that there is room for maneuver. When you see the plane, make a U-turn and follow its tail. Fly to the crown. Watch the video and join the shootout. Just hide behind the walls and shoot out. When you kill everyone, a new target will appear - the pilot! Kill him and sit down at the airport. This mission is over.

Mission 88. High noon (C.R.A.S.H.)

In this mission, you have to kill Officer Pulaski. Just drive carefully after him and wait - he does not know how to drive well, so he will soon turn over or fly into the water. If you don't want to wait long, shoot his car.

Mission 89. Saint marco's bistro (Mafia)

In this mission you fly to the fourth (!) City of the game - Liberty City. But you won't be able to walk along it. You must kill Forelli and his minions. Everything is as usual - an indoor massacre. If you know how to shoot at least a little, then you will complete this mission in 2-3 minutes. Then just fly to Las Venturas and board at the airport.

90 mission. (Casino Triads)

You need to reclaim the Mad Dog mansion. Jump with a parachute and land on the roof of the house. Hold the bandits back until the triads arrive. Go to the house and look for Big Daddy. Pursue him in the house and by car until you kill him. Mission completed!

Advice:

In the mission N.O.E. fly over water - it's easier.

If you don't know where to get $ 80,000, export the cars!

Completing the remaining missions

91 missions. Vertical bird (CJ)

Toreno needs to destroy the spies on their boats, and the best means for this is a military plane. Actually, first you have to steal it. Take the boat to the military base in San Fierro. Go to the ship there. Carefully shoot everyone on the ship, turn off the air defense and get on the plane. As soon as you take off, 3 of the same aircraft will appear and try to shoot you down. Just follow them in the tail and shoot them down with thermal missiles. When the planes are shot down fly and destroy the boats. After that, land at your airfield, take the plane into the hangar and complete the mission.

92 mission. Home coming (CJ)

The retinue is released from prison and you must meet him. Take a car and go to the police station. When Sweet sits down with you, take him home to Grove Street. There, kill drug dealers and any three ballas to start a war for territory. When the territory is yours, and all the drug dealers glue their flippers, the mission will end.

Mission 93. Cut throat business (CJ)

In this mission you need to catch up with OG LOC'a. But first, you need to drive to the filming location. When you appear nearby, Locke will panic and run away. So, the chase is divided into 2 parts - the chase on the Vortex and on the map. Just stick to Locke and ignore Madd Dogg. When Locke throws out the rhyme book in the video, the mission will be completed.

Mission 94. Beat down on B Dup (S)

Get in the car and drive to B Dup. There you will be informed that he moved out and now lives in Glen Park. Ride there and conquer this territory. Then shoot all the guards B Dup'a and calmly enter the house. After the cutscene, the mission will end.

Mission 95. Grove 4 life (S)

In this mission you have to conquer any 2 areas of Idlewood. Just buy weapons, armor and monitor Sweet's health. And, of course, don't forget about yours. Then just take Sweet home. Mission completed!

Mission 96. Riot (CJ)

Just get Sweet to Grove Street. The problem is not to explode on the way there. Avoid standing cars and you will keep the car unharmed.

Mission 97. Los Desperados (S)

First, hire 2 members of your gang. Then drive to Unity Station. Now kill all the vagos in the residential area and run into the alley. Kill everyone again. Keep an eye on your back! Run to Caesar's house and kill everyone there. Better to immediately shoot the grenade launcher on the roof and the flamethrower. When all the vagos are in heaven, the mission will be completed.

Mission 98. End of the line (S)

Before this mission, you need to conquer 35% of the territory. Jump into Sweet's car and drive to Smoke's hideout. There, head to the tank and steal it. Use them to break through the wall and crush everyone inside. Exit the tank and go through the door. Now a very difficult segment. By this time, you better complete the missions of the fireman, policeman and medic. There will be a lot of enemies here. Watch out for the top and hide behind the boxes. And so 2-3 floors in a row. When you find yourself in Smoke's penthouse, watch the bathroom - vagos will appear from there. When you kill Smoke, everything will repeat in reverse order, but a lot of fire will appear. If you have passed the missions of the fireman, then run through the fire without stopping shooting enemies along the way. If not, then either bypass it or extinguish it with a fire extinguisher. When you run out into the street you need to chase Tenpenny and Sweet. Then, when Sweet starts to run out of strength, drive up to him close and wait for him to jump onto the car. Afterwards, shoot back from the pursuers until Tenpenny falls from the bridge. Watch the credits. You have completed the story missions of the game.

If you want to complete the game 100%, then complete the last casino robbery mission, if not, enjoy the victory.

99 mission. ($)

To start this mission you need to achieve a 30% relationship with Millet. She will give you a key card. After that, get ready for a robbery. Enter the Caligula casino and enter the service premises. Throw gas grenades into the ventilation. aGo down to the gate and open it with the lift. Now head to the vault. After you get the money, the mafia will appear. Kill everyone and drive them to the roof. There, jump with a parachute to the neighboring building with a helicopter or just to the street. Drive straight to the Triad Casino. All missions are now complete

Special instructions for completing the legendary 2 mission for Zero for PC users.

Part 1.
1) Transfer all controls to arrows, i.e.
left-left arrow, right-right arrow, forward-forward arrow, back-down arrow. Steering wheel control (viewed from the side): Q-left, E-right. W-downward slope (in this case dive), S-upward slope (takeoff).
2) Main points of control (for those who have no idea about aircraft control methods):
sharply to the left - p. to the left and S;
sharply to the right - p. to the right and S;
drop sharply-W;
sharp takeoff - S.
Increase speed - page forward,
decrease - page back,
slight left turn-Q
slight right turn-E.
Soft landing-W and some S;
Soft takeoff-S and some W.
3) When you are on the ground, the control of the plane is the same as that of the car (just do not press the page forward too much, otherwise you will take off).
When flying, keep your left hand at the W and S keys and your right at the arrows. In flight, use the forward page only when you need to fly at maximum speed. When descending, keep the finished page down; if you need to descend immediately, use it.
If you used p. Left / p. to the right, and the plane has lost balance, then press the same buttons lightly so that it returns to a state of balance.
4) After overtaking the courier, land, and aim the plane with the nose at the car, press Ctrl. If the car started moving, but not finished off, then by pressing Q and page down, or E and page down, turn in reverse (well, you can control the car!), Continue shooting without stopping. Beware of nearby explosions, if you see that a car that will explode is close, press page down.

Part 2.
5) If the courier notices you and runs away (for example, motorcyclists), fly after them, predicting their stopping point according to the map, go straight with them, go down and press fire on the fly, the bullets should still hit the reptiles.
6) Start with the neighbors, it is very convenient when they stopped at a traffic light, there is time to sit down and shoot well, until they start accelerating, the car will already catch fire, and the cyclist is as easy as shelling pears. Those who ran out of the burning car will leave not far, or even stand at the intersection (according to the traffic light), you finish them off.
It is very important to learn to automatically calculate the trajectory, the movement of the aircraft, not to overdo it in pressing the buttons, i.e. pressed forward, do not press a lot, press when necessary. Ditto when cornering, etc. In short, learn to fly the plane CORRECTLY, this is not a game on a mobile phone, where you press right and go right, pressed left and go left, a real control mechanism is implemented here, and you must observe the measure in pressing the control buttons.
It is highly desirable that the position of the camera relative to the plane be adjusted with the buttons NUM 4 and NUM 6, then you can accurately calculate the angle of the plane relative to the courier. Start shooting from the "front", so that while moving, his "back", respectively, also came under fire, as on a conveyor belt.
If you have understood this instruction, and have practiced in the CORRECT management, then you will finish off everyone and go down to the roof of the store when you still have as much as 1/3 of the fuel. Success!

The flight school is located at an abandoned airfield in the Verdant Meadows area in the desert and is a must. It will be unlocked after you complete the Green Meadows mission that Mike Toreno has assigned to you. If you run away from school in the middle training coursethen Toreno will call you on cellular telephone, and will swear, pin up CJ, and then threaten that CJ's brother will be somewhat uncomfortable in the male company while he is in prison. In the flight school, you need to complete 10 small training missions, the successful completion of which will increase your pilot's skill, and upon obtaining a license, it will allow you to enter any airfield. For each completed task, medals are given: bronze, silver or gold. To finish school, it is enough to have a bronze medal (70% in the task), but still it is better to try and take gold. Bonus planes and helicopter will be available depending on how you graduate from flight school:

Bronze - Rustler

Silver - Stuntplane

Gold - Hunter

Air transport management.

The default controls are very inconvenient:

W - Increase throttle.

S - Brake.

A - Lean to the left.

D - Lean to the right.

Q - Turn left.

E - Turn right.

Num8 - Airplane nose down.

Num2 - Airplane nose up.

Num4 - Swing left.

Num6 - Lean to the right.

lCtrl - Machine gun.

rCtrl - Rockets.

Change the position of the virtual camera - press the right mouse button and move the mouse.

The buttons on the additional keyboard are inconvenient, so it makes sense to duplicate these keys with the cursor keys:

Up Arrow: Airplane nose down.

Down Arrow: Airplane nose up.

Left Arrow: Lean to the left.

Right Arrow: Lean to the right.

The rest, I left unchanged. All of my advice is based on the changed management.

1. "Takeoff"

Assignment: Take off on a small airplane and fly through 3 rings.

How best to perform: There can be no problems in the first task. We accelerate on the runway, as soon as the tail of the aircraft rises slightly, press the down arrow (raise the nose of the aircraft) as soon as the aircraft takes off from the ground, press the "2" key to remove the landing gear (and the plane will not fly far). We fly through the checkpoint rings. Try to fly without hanging up and down and you will meet the 30 seconds required for gold.

2. "Land Plane"

Assignment: On a light airplane, you need to fly through the ring, sit on the runway and stop at the marked place.

How best to perform:So, we go in for landing: we release the landing gear, do not touch the gas, but simply plan through the ring, level the plane in front of the ground itself and at the moment of touching the ground, simultaneously press the brake and lower the nose of the aircraft. It is important not to stick your nose into the ground, otherwise you will receive penalty points of damage and you will not take gold. As soon as you land while driving on the lane, you can slightly increase the gas to keep within 25 golden seconds, you need to brake in advance in front of the marker.

3. "Circle Airstrip"

Task: Take off in the same Rustler airplane and fly through several rings.

How best to perform:We know how to take off, fly through the rings too, but turn sharply? In this task, although it is recommended to use the steering wing control keys (Q and E), they are of little use: the plane does not have time to turn until the next marker. It is necessary to turn using the left and right arrow keys (or A and D), although this is fraught with loss of control and even stalling the aircraft. Therefore, you need to press very carefully and not overdo it. To level the plane, press the turn key to the other side. IMHO it's easier to fly counterclockwise. To take gold, spend no more than 59 seconds on this task.

4. "Circle Airstrip And Land"

Assignment: Take off, fly through all markers, and land.

How best to perform:The principle is the same as in the previous task: we take off, we fly through the rings, we struggle with the controls, plus everything, we must carefully sit down and stop at the marker. When approaching the last ring, lower the landing gear and enter the runway level. We sit down, as in the 2nd task. You will get gold if you manage to fly in 79 seconds.

5. "Helicopter Takeoff"

Assignment: Take the Hunter helicopter into the air, turn around and fly through the ring.

How best to perform:After the awkward control of the Rustler airplane, the control of the helicopter seems very easy, especially if you've played GTA Vice City. Don't move your mouse! From this, the helicopter behaves inadequately. This mission is completed the first time and for gold (30 seconds). First, hold down the "W" key - the helicopter will start climbing, while ascending, turn 180 degrees (Q or E key), as soon as the marker appears, fly at it (up arrow key and W).

6. "Land Helicopter"

Task: Sit exactly on the marker on the runway.

How best to perform:Also a simple mission: often press the up arrow and slightly throttle with the "W". We try not to climb high, but rather descend almost to the very ground. We go down near the marker using the "S" key. For gold, keep within 30 seconds.

7. "Destroy Targets"

Task: Destroy 3 trucks on the runway and 2 jeeps nearby. Sit on the marker.

How best to perform:Well, here's Hunter's weapon in action! We quickly fly up to the trucks, almost reaching them, we begin to shoot from the machine gun. Since it is auto-guided, you don't have to aim too much, just slightly tilt the nose of the helicopter towards the cars. When the targets are destroyed, we sharply turn around and fly to 2 jeeps rolling nearby. Similarly, we deal with them and fly to land. For the gold medal for courage, you need to spend no more than 79 seconds.

8. "Loop-The-Loop"

Assignment: On the Stuntplane maize, make a "loop" and fly through the ring.

How best to perform:While holding the "W" key, we fly up to the first ring, when we touch it, press the down arrow and make a "loop", after exiting it we gently fly into the second ring. 21 seconds for the gold medal.

9. "Barrel Roll"

Assignment: Make a "barrel" on the Stuntplane and fly through the ring.

How best to perform: Almost the same as in the previous task, only now, after the first ring, we make a barrel (hold down "A") and fly through the second ring. 18 seconds for a gold medal.

10. "Parachute Onto Target"

Task: Land by parachute exactly in the middle of the target.

How best to perform: Not a difficult task at all. At the very beginning we accelerate with the "W" key, at the 22nd second of the flight we open the parachute and plan to the landing site. As soon as we fly closer, adjust the descent intensity with the "S" key - we draw our legs. To get the gold medal, you need to get to the middle of the site and keep within 55 seconds.

Well, here we graduated from the most difficult school! Now you can visit any airport inSan Andreas, and on the bonus Hunter, it is more interesting to bring order to the city streets!

Owner of an electronic toy store in the García area of \u200b\u200bSan Fierro. However, Zero believes that he sells not just toys, but miniature copies of real vehicles, controlled by a remote control.

Reward: $ 3.000

Berkeley, the man that Zero beat up at the science fair, is back to get revenge. He sent RC planes with bombs to the Zero store.

You will have to fight off the attack within three minutes with an excellent machine gun. Airplanes mow them down simply gorgeous, and the mission is completed on the first try. Without releasing the fire button, twist the barrel in the direction from which the next victim is flying, and shoot even when it is quite far away - you will hit.

Four RC airplanes will occasionally visit from the west. Crumbs to dust, not forgetting about others. This task is one of the simplest in the whole game, there is even nothing to tell.

P.S. It is better to pass the task during the day, since during the daytime toy airplanes are more visible.


[Mission Gallery]

Reward: $ 5.000

When you enter Zero, you will find him suspended from a clothes rack in the closet. Such humiliation is unlikely to be tolerated by anyone, so Berkeley will have to take revenge. True, you must do it.

Apparently the writers Rockstar decided to make up for the simplicity of the first mission for Zero. The upcoming task is idiotic in its design and execution. RC Helicopter Haters from Vice City - Rest until the next mission. But if you cursed the flight to checkpoints in it - welcome!

In total, there are 5 Berkeley messengers to be destroyed. And this must be done before they deliver the packages. In fact, much more critical is the fuel limitation of an RC aircraft. According to some reports, the total time in the air can be no more than five and a half minutes.

Giving advice on this mission is bad manners. If you immediately get used to the management, it will not be difficult to complete the task. You need to start with the two nearest couriers.

In general, couriers travel rather slowly, but only until you pour lead on them. Therefore, as soon as you take a convenient position for shooting, hold down and do not release the fire key until the transport of the bad guys explodes. Due to the rate of fire of the installed machine gun, this requires no more than 6-8 seconds.

And further. Try not to fly too high into the sky. It is better to fly at a low altitude, and if there are problems with the flight, then you can travel along the road, taking off from the ground only for long-distance flights.

With a lucky coincidence, you will return to the starting point of the mission with more than half the fuel tank.

P.S. By the way, the airplane does not consume fuel when driving on the road.


[Mission Gallery]

3. New Model Army

Reward: $ 7,000, the store generates $ 5,000 per day

In order for Berkeley to leave San Andreas, Zero must be helped to overtake RC Bandit to the Berkeley base in eight minutes. To do this successfully, read our tips.

First, turn off the sound. The mission is intense enough, and Zero's screeching will eventually tear your nerves to shreds.

While he is driving to the first failure, fly to the base and hook the "bridge". Fly up to the hole and throw the "bridge" into it, it will position itself as it should. Naturally, you need to fly up to failure, and not throw the bar, hoping for inertia.

While Zero again drives up to the rubble from the barrels, fly to the base and take another "bridge". Throw it into the final failure and clear the path of Zero. If you do everything quickly and clearly, he will enter the base a minute before the end.

P.S. The very first thing you can do is destroy the Berkeley helicopter - you will save yourself from the barrels on the roads.